Blender Cool Inspirational

Open Source Real Time SSS Shader | BlenderNation

This is so amazing, real time skin rendering that looks very realistic.  Yes many artists have been able to re-create 3D Computer Generated skin, but to achieve this in realtime and photorealistic quality has been unheard of, until now.  Check out the video below and tell me what you think:

Non-Blender: Open Source Real Time SSS Shader | BlenderNation.

Separable Subsurface Scattering (Real Time) from Jorge Jimenez on Vimeo.


New Video Added to Portfolio: South Eastern Studios – Realtime 3D Virtual Sets

South Eastern Studio - Presentation Video

I added a video I recently edited for South Eastern Studios to my video portfolio.

About South Eastern Studios:

South Eastern Studios allows you to shoot in HD in front of a green screen while inserting a 3D virtual set into the background all in real-time, all camera moves, zooms and depth of field interact with the 3D background without the use of position markers on the walls.  So in short, you can go in, shoot your production and walk away with a completed spot with no computer compositing work required afterwards.  They also have a video switcher so you can switch between their 3 HD cameras during the shoot.

The best part is that they are located in Vero Beach, Florida so you can schedule some relaxing in the sun after the shoot instead of slaving away in front of the computer compositing your shots in post.

Watch the full video presentation here:  South Eastern Studios – Realtime 3D Virtual Sets.

We stayed at the Vero Beach Hotel and Spa and The Caribbean Court during our visits in which we had an amazing time.

Here are photographs taken of our trips there: South Eastern StudiosVero BeachVero Beach Hotel and Spa and Caribbean Court Hotel


The Victoria’s Secret Fashion Show (2009) – 3D Projection Mapping

I thought this was an amazing video demonstration of 3D Projection Mapping being used as a backdrop during a live show presentation.

This process works by projecting imagery onto a multidimensional light colored plane.  The light colored plane is first replicated in 3D software to match its contours.

Here is a another cool example of this technology produced by .

This is the wikipedia explanation to this process :


How To Page: Project On 3DGeometry

More samples can be found here and here